Animation Cycle
Role: Concept, Character, Sculpt & Modeling, Texturing, Rigging, Animation, Background, Composite & Rendering
Playblast
Since Modo is no longer around, and I had some free time, I decided to bring this character to Blender. I re-rigged it and then did a quick test animation. I think I want to give the run more umph and speed the scenes up but maybe another day. That’s it I guess.